in baldur’s gate 3Barbarians are an incredibly formidable class to have in your party, as they can serve as effective vanguards and ranged attackers. Although they are good as tanks and can do quite a bit of damage at close range, the most powerful way to play Barbarians is as a thrower. Bonus action can be used for throwing attackssynergizes well with many gear options.
Barbarians can gain some benefits by wearing clothing, but the most powerful choices will always be those with a higher armor class. in this case, Barbarians have access to incredibly strong medium armorIn my opinion, this outweighs the benefits of using clothing. Barbarian Thrower also gets 3 levels in Fighter, so you can take advantage of Heavy Armor if you need it.
10 cloak of displacement
inflict a disadvantage on the enemy
Cloak of Displacement can be purchased or stolen in Act 3 with Danthelon’s Dancing Ax in Wyrm’s Crossing. Cloak of Displacement gives enemies disadvantage on attack rolls against the wearer and can prevent the player from taking damage. However, the effect ends if the target takes damage. However, it reactivates at the start of the wearer’s next turn.
If this cloak is needed by another character, the barbarian can use the cloak of protection for a similar effect.
To get the most out of the Barbarian’s use, you must keep the Barbarian’s HP below 50% to activate the Helmet of Grit ability. This means that the barbarian cannot afford to be attacked frequently. Since you have already started the battle with low HP,. As such, Cloak of Displacement is a great option to keep the barbarian standing for as long as possible if the other party members have no objections.
9 caustic band
of caustic band Can be purchased or stolen from Derith Bonecloak in the Myconid colony of the Underdark in Act 1. This ring is perfect for barbarians, especially those who have followed the path of a thrower. Adds 2 acid damage to all attacks made by the wearerwhich can be stacked to deal a lot of additional damage.
Caustic Band may not seem like an incredibly powerful option at first glance, as 2 damage may seem terrible. However, given the amount of attacks Barbarians can make per turn, 2 damage per attack can add up quickly, especially with a throwing build. Also, There are many items that have synergistic effects when dealing acid damage.etc. multicolored gloves.
8 ring of throw
of ring of throw They can be purchased or stolen from Aaron of the Emerald Grove, the first vendor the player encounters incredibly early in Act 1. Considering this ring was discovered early in the playthrough; Barbarian thrower builds coming online incredibly quickly. Much of the Barbarian Thrower’s most important gear can be found significantly faster than gear from other powerful builds.
Ring options for non-throwers |
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risky ring |
You have advantage on attack rolls, but disadvantage on saving throws. |
spur band |
If the wearer starts a turn with less than 50% HP, the wearer gains momentum for 1 turn. |
ring of protection |
+1 to Armor Class, +1 to saving throws. |
ring of evasion |
If the wearer fails a Dexterity saving throw, they can use their reaction to succeed instead. |
Ring of Flinging adds 1d4 to all thrown damageThis means that all attacks of the barbarian thrower will deal more damage. This ring is a staple of all throwing builds, and is sometimes classified as rare rather than uncommon in Honor mode. Barbarians should use this ring throughout the game as it is the best option in the slot.
7 adamantine scale mail
Resistance to critical hits
of adamantine scale mail It can be forged in Act 1 and is the best medium armor in the game until the player reaches the middle of Act 3. The materials needed to forge this item are: 1 scale mail mold and mithral ore. Players must defeat the Adamantine Golem Grimm to access the Forge.
Since players want their melee characters to have additional attacks, it is recommended that they wait until they are at least level 5 to fight Grimm.
This armor protects the wearer from taking serious blows When an enemy’s attack hits the wearer, the reeling state will be applied. It also has a passive magical plate that reduces all damage taken by 1. yuan-ti scale mail.
6 Gauntlets of Hill Giant Strength
Set strength to 23
of Gauntlets of Hill Giant Strength Allows barbarians to automatically reassign stat points. Sets the wearer’s strength stat to 23. These gauntlets are found very late in the game in Raphael’s House of Hope and, like the Amulet of Health, must be stolen from the pedestal to the left of the Archives. Disarm the trap and steal the gauntlet, or trade unnecessary equipment for the gauntlet to prevent the trap from triggering.
Respec Barbarian with Gauntlet |
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strength |
8 |
dexterity |
16 |
constitution |
17 |
intelligence |
10 |
wisdom |
12 |
charisma |
10 |
These gauntlets are very effective for barbarians, as their 23 Strength gives them a +6 Strength boost. This is a very high value. Players can reevaluate Barbarians to dump strength, Spend extra stat points on Constitution and Dexterity. This allows Barbarians to have higher initiative and HP, as well as improve their Armor Class through Armor of Agility.
5 Kushigo’s free-spirited gloves
of Kushigo’s free-spirited gloves is obtained in Act 1 as a reward from Dalys Bonecloak for saving her husband Balen Bonecloak during the quest “Find the Mushroom Picker”. These gloves cannot be obtained without mods if the player fails to rescue BaelenSo be careful around the biver van. We also recommend giving Noblestalk to Delis, as it will greatly benefit the player in Act 3.
These gloves come with the Kushigo’s Might passive, which gives the wearer an additional 1d4 bonus damage on throwing attacks and attacks with improvised weapons. This stacks with “Ring of Flinging”.This can result in unreasonable damage numbers when throwing weapons. We recommend using these gloves over the Hill Giant Strength Gauntlets, as players can reach 27 Strength simply by using the Cloud Giant Strength Elixir.
4 armor of agility
Armor class increases with dexterity
of armor of agility can be purchased or stolen from Gloomy Fentonson in the Stormshore Armory near the central wall of the Lower City in Act 3. This is a very rare medium armor that, like most medium armor, does not limit the wearer’s armor class boost through dexterity. Also adds +2 to all saving throws of the wearer.
Armor of Agility comes with an Exotic Materials passive. Wearer can add a full dexterity modifier to armor class. This is why dexterity is so important for barbarians, aside from the obvious initiative bonus. Without this armor piece, Barbarians typically have difficulty consistently breaking through AC 20.
3 boots of tenacity
Increased movement speed
Boots of Persistence are one of the best boots in the game. Purchased or stolen from Damon in Act 3 At Forge of the Nine. If Damon is unable to reach Baldur’s Gate, whether due to the party’s actions or not, this item will not be obtainable without the use of a mod. In this case, it is recommended to use Helldusk boots to gain critical hit resistance.
Other boot options |
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helldusk boots |
Hellcrawler Class Action Steadfast – Cannot be forced to move by enemy spells or actions and ignores the effects of difficult terrain. |
Genial Striding Boots |
The wearer’s movement speed is not hindered by difficult terrain. |
bone spike boots |
Brutal Leap Class Action Evasive Instinct – +1 to AC and saving throws when not wearing Armor of a Shield Sophisticated Vaulting – Jump distance increased by 1.5m |
Blackguard’s Greaves |
Athletic +1 Strider Movement – Gain Long Strider |
Boots of Persistence permanently grant the wearer Freedom of Movement and Longstrider. This means the wearer will no longer be disturbed by difficult terrain. cannot be paralyzed or restrainedgiving you an additional 3 meters of movement speed. If the player uses the camp buff to give the entire party Long Strider, the player can utilize Bone Spiked Boots and use Brutal Leap as a movement option.
2 Health promotion charm
Constitution set to 23
of Health promotion charm Found quite late in the game, inside Raphael’s House of Hope in the Archives. To explore the archives, players must pass an interaction check to be allowed to roam. They are on a pedestal on the right side of the room; A trap if the amulet is stolen before the trap is disarmed.
If players decide to use this amulet, it is recommended that they respect and discard stat points from Constitution and put these extra points into Dexterity to increase Armor Class through Armor of Agility .
Health promotion charm Sets wearer’s constitution stat to 23perfect for Barbarians who use grit helmets. This greatly increases the wearer’s health, and is even more important for characters who need to keep their HP below 50%. If the player is using a Throwzerker Barbarian, this amulet must be used by that character.
1 helmet of guts
of helmet of guts In Act 3, it can be looted from a locked luxury chest in the room containing Victoria’s cursed corpse in the Sha’ar Palace in Cazador. This item comes with the Grit passive. Grants the wearer an additional bonus action when HP is below 50%. Also gives +1 to Dexterity Saving Throws.
Get 3 levels in Fighter for Action Surge and the Eldritch Knight subclass for Bound Weapon ability.
This is the most important item for the thrower barbarian, as the barbarian can use the ability Furious Throw, which uses a bonus action. Get 3 levels as Rogue Thief subclass gives your character additional bonus actionsThis means that when its HP falls below 50%, the Barbarian takes three bonus actions. This means that the Barbarian can make between 4 and 8 throwing attacks per turn, making it easy to destroy even the most difficult boss fights. baldur’s gate 3.